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## Rum-Away
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[](https://calmkeepgames.itch.io/rumaway)
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[Itch.io](https://calmkeepgames.itch.io/rumaway)
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### Overview
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### My contribution
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### Features impemented by me
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|Feature |Point n Click|Inventory |Items |
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|-----------|-------------|----------|--------|
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|Sub Feature|Movement |Open/Close|Use |
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|Sample | | | |
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|Sub Feature|Interaction |Pick up |Crafting|
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|Sample | | | |
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|Sub Feature|Movement | | |
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|Sample | | | |
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In this project, I designed the fundamental point-and-click mechanics, such as the ability to navigate by clicking to move, interact with the environment, and manage the inventory.
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The inventory features encompass picking up, using, crafting, and uncrafting items.
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## Noctua
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[](https://calmkeepgames.itch.io/noctua)
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[Itch.io](https://calmkeepgames.itch.io/noctua)
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### Overview
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### My contribution
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### Features impemented by me
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|Feature|Card|Battle|Puzzle|Map|Translation|
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|-------|----|------|------|---|-----------|
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|Sample | | | | | |
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In this project, I developed the Card Engine, incorporating functionalities like Drag and Drop, Card Stats and Abilities, Placing Cards, and managing Card Interactions.
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Additionally, I designed the overworld map with level selection and implemented the save and load system.
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## Blood & Sand: Cards of Salvation
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[](https://ruinforge.itch.io/blood-sand)
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[Itch.io](https://ruinforge.itch.io/blood-sand)
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### Overview
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### My contribution
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### Features impemented by me
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|Feature|Card|Combat|Save|Translation|
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|-------|----|------|----|-----------|
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|Sample | | | | |
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In this project, as in the previous one, I oversaw the Card Engine.
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However, unlike the last project, each card featured a distinctive effect, and you and your opponents could have numerous status effects and special abilities.
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Additionally, I took charge of the save and load system, similar to my role in the previous project.
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